FluidEQ vs FxSound

FxSound alternative

FxSound reaches your sound through a virtual output it makes your default device. FluidEQ has no virtual device: its engine works inside Windows’ own audio service, with a parametric equalizer, headphone corrections and a DSP rack.

The equalizer in FluidEQ 2.0: the new title bar and section tabs, a live spectrum drawn 80 dB deep behind fifteen bands, the Tone row with its low cut, Bass, Mid, Treble and high cut, and the output panel beside it.
$0for every sound feature 6,229headphone models 10DSP stages

Side by side

Both are free and open source. Where they differ is how they reach your sound, and how far the equalizer goes.

FluidEQ and FxSound, question by question
FluidEQ FxSound
Price Free, with every sound feature. FluidEQ Plus, optional, adds visualizers Free, funded by donations
Source code Open source, GPL-3.0 Open source, AGPL-3.0; its audio driver ships as a prebuilt binary
How it reaches your sound Its own engine, inside Windows’ audio service and after your sound card’s effects — or Equalizer APO, if you choose it Through a virtual device, “FxSound Speakers”, made your default output; it captures that and plays it to your real device
Equalizer Parametric, up to 128 bands with every filter type, under Bass, Mid and Treble knobs 5 to 31 bands at up to ±12 dB; each band’s frequency moves, but one Q is shared by all of them
Headphone correction 6,229 headphone models, built in and offline None
Effects A 10-stage DSP rack on everything you hear, with surround on headphones in its Room Clarity, Ambience, Surround Sound, Dynamic Boost and Bass Boost sliders, and volume leveling
Headphones and speakers Each output keeps its own tuning, and gets it back when you switch to it A preset for each output device, and hotkeys
Installing One Windows permission and no reboot on its own engine Installs its virtual audio driver
Runs on Windows 10 and 11 Windows 7 to 11

When FxSound is still the better choice

You want five sliders, not an equalizerClarity, Ambience, Surround Sound, Dynamic Boost and Bass Boost each run from 0 to 10, for anyone who would rather not look at a curve.
You still run Windows 7FxSound still ships for Windows 7. FluidEQ needs Windows 10 or 11.

Switching from FxSound

  1. Turn FxSound off firstTwo enhancers on one output process your sound twice. Turning FxSound off hands Windows its real output device back.
  2. Install FluidEQIts engine works on your real output, inside Windows’ audio service: there is no virtual device to make the default.
  3. Start from your music or your headphonesPick a starting point for what you play, or your model from 6,229 headphone corrections, then shape it with Bass, Mid and Treble.

Every claim about FxSound on this page was checked against its maker’s own site on October 1, 2026. If one has changed since, write to support@fluideq.com and the page will be corrected. FxSound belongs to its maker and is named here only to compare.

Your first five minutes

First steps with FluidEQ