GPL-3.0-or-later

Licence and source

FluidEQ is free software, and the download is free. How the licence works, where the source is, and who is behind it.

FluidEQ is free software under the GNU General Public License v3.0 or later.

FluidEQ is free, and FluidEQ Plus is a membership for scenes and online features, not a licence. Nothing on this site, in the app or in the Plus terms restricts what you may do with the software — the freedoms to use, study, modify and redistribute come with every copy and cannot be taken back.

This program is distributed in the hope that it will be useful, but without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose. See the licence text for details.

Where the law where you live does not allow a disclaimer of that kind, the law where you live applies. Nothing here removes a right you have as a consumer, and nothing here excludes liability for death or personal injury caused by negligence.

Building it yourself

An option rather than a formality. The installer published on GitHub spares you the toolchain; building it yourself gives you the same application.

What you need
Windows 10 or 11, Node.js 20 or newer with pnpm, and Visual Studio 2022 with the “Desktop development with C++” workload.
What you run
Clone the repository, pnpm install, then pnpm package — which writes an installer into release/build, with the engines bundled exactly as they are in the published one.
What differs
Nothing in the application. Neither your build nor the published installer is code-signed for Windows yet, so SmartScreen warns about the publisher either way, and every copy, yours included, installs an update only when it carries the maker’s signature. FluidEQ Plus is a service reached with an account, and works the same in both.

Name and logo

The GPL covers copyright, not trade marks. The FluidEQ name and the logo — the teal wave on a dark rounded square — are not licensed with the code and stay reserved. Anyone may take the source and build on it; a fork must not use the name or the logo to identify itself. The notice lives in TRADEMARK.md.

Who is behind it

Made and supported by
FluidEQ is written and supported by Ivan Carmenates Garcia. Questions and anything else: support@fluideq.com. An email reaches a person, not a queue.
Plus payments
FluidEQ is free, and nothing is sold on this site. A FluidEQ Plus membership is joined inside the app and paid on Buy Me a Coffee, in your browser, with the email of your FluidEQ account: Buy Me a Coffee takes the payment, and FluidEQ never sees your card.

Attribution

FluidEQ is designed, written and maintained by Ivan Carmenates Garcia. Around nine tenths of the source is his own work; the remaining tenth comes from the project it was forked from, credited below with thanks.

  • Parts of FluidEQ derive from AQUA, © 2023 AQUA Dev Team, used under the GPL — neither an official continuation nor endorsed by its maintainers.
  • Headphone corrections come from OPRA (Open Profiles for Revealing Audio), a project of Roon Labs, used under CC BY-SA 4.0 with no curve altered. Individual curves are credited to whoever measured them — oratory1990, the AutoEq project and Rtings.
  • Convolution impulse responses are AutoEq’s, © 2018–2022 Jaakko Pasanen, MIT licensed. AutoEq is also the origin of much of the data OPRA redistributes.
  • Equalizer APO is a separate project by Jonas Thedering, GPL-2.0-or-later. FluidEQ is not affiliated with or endorsed by it — please report FluidEQ bugs on FluidEQ's issue tracker, not his.
  • Not affiliated with or endorsed by Dolby Laboratories.

Questions What it does